This example adds to XT Example 4 by adding a Second Window called a Popup Window

New concepts include:

XtCreatePopupShell - Creates a popup widget.
XtResizeWidget - Changes a widget's size (Used by parent to resize a child as opposed to XtMakeResizeRequest) - The numerical parameters are width, height, and border size.
XtPopup - Pops up (shows) the Shell Widget
XtPopdown - Pops Down (Hides) the Shell Widget
Go here to get some simplified X Window and X Toolkit Intrinsics Documentation on calls used in this example

Create a file named "demo_xt3.cpp" with the contents shown in the box (the changes from demo_xt2.cpp are highlighted):
#include <X11/IntrinsicP.h> // IntrinsicP.h has some faster macros than Intrinsic.h
#include <X11/ShellP.h> // Needed for Widget class definitions
#include <stdio.h> //fprintf, stderr
XtAppContext app;
Widget main_widget; //Main Window
Display *main_disp; //The Display pointer for the parent widget is stored here.
Window main_wind; //The Window for the parent widget is stored here.
Widget widget_child;
Display *dchild;
Window wchild;
// This function is called by a ButtonPress event in the Popup Widget
// Button 1 Hides the Popup
// Button 2 makes the Popup tall and skinny
// Button 3 makes the Popup short and wide
void popevent(Widget w, XtPointer p, XEvent *event, char* CTmp)
if (event->xbutton.button == Button1)
fprintf(stderr, "Child Button 1 Pressed\n");
if (event->xbutton.button == Button2)
fprintf(stderr, "Child Button 2 Pressed\n");
XtResizeWidget(widget_child, 120, 350, 10);
if (event->xbutton.button == Button3)
fprintf(stderr, "Child Button 3 Pressed\n");
XtResizeWidget(widget_child, 200, 50, 10);

// This function is called by a ButtonPress event in the main widget
// Button 1 is the loft mouse button, Button 3 is the right button,
// Button 2 is the middle button (or the left & right button pressed together)
// Button 3 quits the program
void EvProc(Widget w, XtPointer client_data, XEvent *event, char* CTmp)
Colormap cmap;
XColor color;
if (event->xbutton.button == Button1)
fprintf(stderr, "Button 1 Pressed\n");
if (widget_child == NULL)
widget_child = XtCreatePopupShell("Popup Demo", applicationShellWidgetClass, main_widget, NULL, 0);
XtAddEventHandler(widget_child, ButtonPressMask, FALSE, popevent, NULL);
XtResizeWidget(widget_child, 200, 50, 10);
XtPopup(widget_child, XtGrabNone); //--- Save child widget window & display values
wchild = XtWindow(widget_child);
dchild = XtDisplay(widget_child);
cmap = DefaultColormap(dchild, DefaultScreen(dchild));
if (XParseColor(dchild, cmap, "light cyan", &color) == 0) fprintf(stderr, "Bad Parse\n");
if (XAllocColor(dchild, cmap, &color) == 0) fprintf(stderr, "Bad Color");
XSetWindowBackground(dchild, wchild, color.pixel);
XClearWindow(dchild, wchild);
if (event->xbutton.button == Button2) fprintf(stderr, "Button 2 Pressed\n");
if (event->xbutton.button == Button3)
fprintf(stderr, "Button 3 Pressed\n");
void main (int argc, char **argv)
short unsigned int xx,yy;
Colormap cmap;
XColor color;
widget_child = NULL;
//--- Create and initialize the top-level widget
main_widget = XtOpenApplication(&app, "My Application", NULL, 0, &argc, argv, NULL, applicationShellWidgetClass, NULL, 0);
//--- Make it the desired size
XtMakeResizeRequest(main_widget, 300, 100, &xx, &yy);
//--- Realize the main widget

//Save main widget Window & Display values
main_wind = XtWindow(main_widget);
main_disp = XtDisplay(main_widget);
//--- Load default colormap and allocate a color close to the desired background color
cmap = DefaultColormap(main_disp, DefaultScreen(main_disp));
if (XParseColor(main_disp, cmap, "dark_blue", &color) == 0) fprintf(stderr, "Bad Parse\n");
if (XAllocColor(main_disp, cmap, &color) == 0) fprintf(stderr, "Bad Color\n");
XSetWindowBackground(main_disp, main_wind, color.pixel);
//--- Add Mouse Button Event Handler
XtAddEventHandler(main_widget, ButtonPressMask, FALSE, EvProc, NULL);
XClearWindow(main_disp, main_wind);


Change the Makefile file from Example 2 to use demo_xt3
To compile and link this program, type
This will compile and link demo_xt3.cpp into the executable file demo_xt3
Now type
demo_xt3 (you may have to enter the complete path)
and a window with a background color should now appear.